Job Well Done

Which Jerry Seinfeld character are you? Find out now by taking this quiz!

Swing of Things
i don’t know… another overdone sketch

Swing of Things

i don’t know… another overdone sketch

hadlais:

blatherversity:


[x]

Sea Slicks
Whenever there is an oil spill in the world’s oceans, a sea slick is “born”. Countless animals lose their lives to the thick, clinging clutches of oil, dying miserable, wretchedly drawn-out deaths. Sea slicks are born of the lost souls of those animals and the sludge that bound and choked the life from them. As such, sea slicks are always referred to as “they” and “them” rather than “it”, and it’s said that if you chance upon a sea slick near the surface, their soft, melancholy vocalisations carry the haunting remnants of sea birds and the whispers of shoals of fish.
Despite their fearsome appearances, they are very much docile creatures, preferring to near-constantly swim through the depths and the quiet of the sea they were robbed from. Sea slicks are amortal, being unable to die, as they were never truly what we would call “alive” to begin with. Over time, however, sea slicks do disintegrate, usually over the span of several years, losing pieces of semi-sentient oil to the surface waters.
Ambitious wixes track sea slicks to gather these pieces, as they make especially valuable, durable invisibility cloaks capable of protecting wearers from even the deadliest of spells.

I love this! Modern, industrial fantasy creatures. Wow, so cool!

hadlais:

blatherversity:

[x]

Sea Slicks

Whenever there is an oil spill in the world’s oceans, a sea slick is “born”. Countless animals lose their lives to the thick, clinging clutches of oil, dying miserable, wretchedly drawn-out deaths. Sea slicks are born of the lost souls of those animals and the sludge that bound and choked the life from them. As such, sea slicks are always referred to as “they” and “them” rather than “it”, and it’s said that if you chance upon a sea slick near the surface, their soft, melancholy vocalisations carry the haunting remnants of sea birds and the whispers of shoals of fish.

Despite their fearsome appearances, they are very much docile creatures, preferring to near-constantly swim through the depths and the quiet of the sea they were robbed from. Sea slicks are amortal, being unable to die, as they were never truly what we would call “alive” to begin with. Over time, however, sea slicks do disintegrate, usually over the span of several years, losing pieces of semi-sentient oil to the surface waters.

Ambitious wixes track sea slicks to gather these pieces, as they make especially valuable, durable invisibility cloaks capable of protecting wearers from even the deadliest of spells.

I love this! Modern, industrial fantasy creatures. Wow, so cool!

beebunny:

L’Orange - Alone ft. Blu

furippupauplus:

earthcookies:

practice makes perfect!

finally a comic that’s not just “drawing is hard I quit”

Sai Animation Assistant 2

meaconscientia:

Here we goooo!

I finally got around to this last week.

New features:

  • Program can now export .gifs!  Exporting supports 4 quality levels, custom resizing, and fps control.
  • Preview window resizes as you scale the overall program window.  Your preview can be as big or small as you’d like.
  • Frames are now quicksorted instead of using the native default ordering.  This means no more of that 1, 10, 2, 3… 8, 9 order crap.  Filenames are weighted by their character ASCII values plus a base 10 positioning modifier.  See this Spongebob?  This is science.
  • Since frames are not re-loaded externally on each rendition, those of you running toasters shouldn’t get preview lag any more.
  • Step forward/step backward buttons.
  • Specifiable file types for those of you too cool for .png’s.
  • Refresh button.

The goal is to give those of us who would rather sketch in Sai (or any other program that lacks a timeline) a way to preview our animation frames without jumping through Photoshop hoops.

Basic Walkthrough:

-Draw your frames in Sai.

-Export each frame to a folder and name them something orderable like:

  • 1.png, 2.png… 
  • a.jpg, b.jpg…
  • Midna Frame 1.png, Midna Frame 2.png…

-Put the program into the same folder, or launch the program and go to File >Set Source Folder.

If you load the program from the same folder, it will automatically load the animation.  Otherwise it will be loaded when you set the source.

Click play to loop the frames back to you, producing the animation.  Adjust the FPS as needed.  The FPS can be adjusted while the preview is playing.

The step forward/backward buttons will advance or regress the current frame, they can be used while the preview is playing or while it’s stopped.  Stepping to a frame and then clicking play will play the animation from that frame onward.

Once the preview is in place you can make edits to the individual frames in Sai, and update the files as needed.  To update the preview, click the Refresh button in the upper right.

Say I wanted to change an arm in Frame 2.  I would make my changes in Sai, export the frame as 2.png - replacing the old one - and then click Refresh.  You can refresh without stopping the preview animation.  If I wanted to add an entirely new frame, I would do the same process only without overwriting 2.png.

Information about the current frame is displayed in the bottom left.  Right clicking on a frame will take you to that image file in Windows Explorer.

Exporting .gifs:

image

I tried to make this as simple as possible.  Just go to File > Export Gif.  From there select your file name, desired quality, and you can resize the end image as needed.  “Constrain proportions" being checked simply means that if you have a file that’s 200x300, and you change the width to 100, then the height value will automatically change to 150.

Export Gif To… does the same thing only it lets you navigate to where you want the gif saved before prompting for file options.

Big, high quality gifs will take some time to construct, so be patient if you’re exporting something large.

——-

If you have any trouble launching it, make sure your .net is up to date.

.RAR Download

Source Files

Old version.

image

Sawako - Pass.age
332 plays

unicoitus:

Sawako - Pass.age

braydenhanzel replied to your photo “running low on unfinished shit to finish actually, im running low on…”

Neato. What the fudge is that?

a drawing??

some dude in a hat??

im not sure what it is youre referring to

I can’t believe I never uploaded this. Last year my logo design got printed on the water bottles that my high school was selling for a fundraiser.

running low on unfinished shit to finish
actually, im running low on stuff i WANT to finish, to be honest. i only finished this thing cause there was nothing else i felt like working on at the time

running low on unfinished shit to finish

actually, im running low on stuff i WANT to finish, to be honest. i only finished this thing cause there was nothing else i felt like working on at the time

sketchchump:

I was on the toilet with that last ask I answered so I decided to actually sit and try to help the best way I can. Anon, I’m still in an art rut especially with anatomy and I’m totally not the best with it, but let me link all of you to some things I like to look at on my spare time.
I don’t have any anatomy art books, so I wouldn’t know who to recommend, but I DO have a lot of youtube videos I watch. Here’s some that might prove usefeul::

  How to Draw: Foreshortening with the Coil Technique
How to draw twisting forms

How I sketch Poses

Force Drawing with Mike Matessi part 1 « fav

Force Drawning with Mike Matessi part 2 « fav

Gesture drawing with Chris Warner

Analytical Figure Drawing with Michael Hampton « fav

Michael Hampton part 2 «fav

How to Draw Gesture with Proko « fav

how to draw structure in the body with Proko « fav

How to draw from reference with Will Terrell  « fav


My favorite books that I have on hand to practice gestures/anatomy with ARE MY HOLY BIBLES.
This one has a wide variety of body types and therefore is my fav…the chubs….>:3

image

image

image

image


The main idea to keep your gestures from looking stiff is to remember the line of action
image


ALSO SERIOUSLY JUST GOOGLE ANYTHING from man butts to back to arms to head angles if you cannot sit in a figure drawing class like me. Here’s a short gif of my process to sketching a quick figure

image

I’M STILL LEARNING MYSELF and it’s fun to practice with friends!! I also enjoy playing around with styles, majorly disney artists such as glen keane

leadhooves:

conceptcookie:

Exercise 27 Results: Shading Candy Step by Step by: Tim Von Rueden (vonn)

Check out our sweet Candy Study results with full step by step explanation HERE.

These look delicious :I